Camera Shots
- Long shot
- Close up
- Extreme close up
- Medium close up
- Medium long shot
- Medium shot
Camera Angles
- High angle
- Worm angle
- Birdseye view
- Low angle
- Point of view
- Eye level
Camera Movement
- Zoom in
- Zoom out
- Tracking
- Pan (left/right)
- Swish pan (fast/blurred)
- Hitchcock zoom
Sound Terminology
- Diegetic sound - can be on or off the screen depending on whatever its source is within the frame or outside the frame.
- Non-diegetic sound - sound that is represented as coming from the source outside the story.
- Title music - theme tune, has connotations themes/genres etc.
- Synchronous sound - this is the sounds which are synchronised with the film.
- The score - orchestral music used to connote tone/atmosphere.
- Sound motifs - sounds that are used to show a certain character that its about to appear.
- sound effects - these can be diegetic or non-diegetic depending on whether they have beed added to create realism or connote atmosphere.
- Dialogue - characters speaking (this progresses the narrative and reveals the character's personality.
- Voice over - used to give the audience an insight into the thoughts of the characters. (creating a bond between the character and the audience.
- Ambient sound - background sound.
- Sound bridge - sounds that run between shots, linking them together to make the narrative flow.
Editing Terminology
- Continuity editing - 180 degrees rule.
- Parallel editing - a technique of continuously alternating two or more scenes that often happen simultaneously but in different locations.
- Eye-line match -
- Match cut - varied camera position
- Shot/reverse shot - switches between the point of views of speakers in the scene.
- Fades - deliberate fades to black connotes parts of the scene.
- Computer generated images (CGIs)
- Jump cuts - break, caused by removing a section of shots and then splicing what remains.
- Graphic match - any juxtaposition of similar images.
- Long take - something that is on screen for a long time.
- Slow motion - everything slows down.
- Iris in - starts as a wide clip then goes in to a small circle.
- Iris out - starts in a circle then goes out to the whole shot.
- Montage - changes the order of the shots to get different actions.
- Movement match - action begins in one shot then moves to the next.